Agents for Games and Simulations II Trends in Techniques, Concepts and Design

While today's game engines and multi-agent platforms cross-fertilize each other to some extent, the technologies used in these areas are not readily compatible due to some differences in their primary concerns. Where game engines prioritize efficiency and central control, multi-agent platforms...

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Manylion Llyfryddiaeth
Awdur Corfforaethol: SpringerLink (Online service)
Awduron Eraill: Dignum, Frank (Golygydd)
Fformat: Electronic Resource
Iaith:English
Cyhoeddwyd: Berlin, Heidelberg Springer Berlin Heidelberg 2011.
Pynciau:
Mynediad Ar-lein:Available for University of the Philippines Diliman via SpringerLink. Click here to access