Relative QoS optimization for multiparty online gaming in DiffServ networks.

Real-time interactive multimedia multiparty communication is becoming a vital part of modern Internet services. As one of its applications, online gaming attracts a huge group of fans playing over the Internet. It has new requirements for relative QoS. This article gives a brief introduction to thes...

وصف كامل

التفاصيل البيبلوغرافية
الحاوية / القاعدة:IEEE Communications magazine 43, 5 (2005).
المؤلف الرئيسي: Lei Liang
مؤلفون آخرون: Zhili Sun, Cruickshank, Haitham
التنسيق: مقال
اللغة:English
الموضوعات: