EXP utilizing the procedural rhetoric of play and games to create a teaching aid for gender sensitivity training
The purpose of this study is to determine how the popular video game Fortnite: Battle Royale affects child player's understandings of gender stereotypes, and if the design of the game is indicative of dominant-make gender ideology. Though Fortnite's genre and theme is one that most readily...
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| Formato: | Tese |
| Idioma: | English |
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