Effects of a visual novel-based learning object on learners' performance in an eSkwela classroom
This study aimed to develop a visual novel learning object to be used in the alternative learning system (ALS) eSkwela classroom in Barangay Loyola Heights, Quezon City. This study presented four research questions: (1) What are the needs of the learners in the eSkwela classroom to enhance learning?...
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| Άλλοι συγγραφείς: | , , |
| Μορφή: | Thesis |
| Γλώσσα: | English |
| Έκδοση: |
Quezon City
College of Education, University of the Philippines Diliman
2018.
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