Design and implementation of 3D graphics systems

"Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture...

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Podrobná bibliografie
Hlavní autoři: Gomes, Jonas (Autor), Velho, Luiz (Autor), Costa Sousa, Mario 1967- (Autor)
Médium: Kniha
Jazyk:angličtina
Vydáno: Boca Raton CRC Press [2013]
Témata: