Artificial intelligence for computer games

Techniques used for Artificial Intelligence (AI) in commercial video games are still far from state-of-the art in Academia, but with graphics in video games coming close to photo realistic quality, and multi-processor architectures getting common in console and PC game platforms, sophisticated AI is...

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書目詳細資料
企業作者: SpringerLink (Online service)
其他作者: Gonzalez Calero, Pedro A., Gomez-Martín, Marco Antonio
格式: Electronic Resource
語言:English
出版: New York Springer c2011.
主題:
在線閱讀:Available for the University of the Philippines Diliman via SpringerLink. Click here to access