Serious Games and Edutainment Applications

The recent emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, med...

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Pubblicato in:Springer eBooks.
Ente Autore: SpringerLink (Online service)
Altri autori: Ma, Minhua (Redattore), Andreas Oikonomo (Redattore), Lakhmi C. Jain (Redattore)
Natura: Electronic Resource
Lingua:English
Pubblicazione: London Springer London 2011.
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Accesso online:Available for University of the Philippines Diliman via SpringerLink. Click here to access