Serious Games and Edutainment Applications
The recent emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, med...
| Τόπος έκδοσης: | Springer eBooks. |
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| Συγγραφή απο Οργανισμό/Αρχή: | |
| Άλλοι συγγραφείς: | , , |
| Μορφή: | Electronic Resource |
| Γλώσσα: | English |
| Έκδοση: |
London
Springer London
2011.
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| Θέματα: | |
| Διαθέσιμο Online: | Available for University of the Philippines Diliman via SpringerLink. Click here to access |


