Serious Games and Edutainment Applications
The recent emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, med...
| Publicado en: | Springer eBooks. |
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| Autor Corporativo: | |
| Otros Autores: | , , |
| Formato: | Electronic Resource |
| Lenguaje: | English |
| Publicado: |
London
Springer London
2011.
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| Materias: | |
| Acceso en línea: | Available for University of the Philippines Diliman via SpringerLink. Click here to access |


