On object systems and behavioral inheritance.
We consider state-based behavior in object-oriented analysis and design, as it arises, for example, in specifying behavior in the UML using statecharts. We first provide a rigorous and analyzable model of object systems and their reactivity. The definition is for basic one-thread systems, but can be...
| Udgivet i: | IEEE Transactions on software engineering 28, 9 (2002). |
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| Format: | Article |
| Sprog: | English |
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