A variational method to model G1 surfaces over triangular meshes of arbitrary topology in R3.

This article presents a method for constructing a G1-smooth surface, composed of independently parametrized triangular polynomial Bézier patches, to fit scattered data points triangulated in R3 with arbitrary topology. The method includes a variational technique to optimize the shape of the surface....

詳細記述

書誌詳細
出版年:ACM transactions on graphics. 19, 4 (2000).
第一著者: Sarraga, Ramon F.
フォーマット: 論文
言語:English
主題: