Adaptive medial-axis approximation for sphere-tree construction.
Hierarchical object representations play an important role in performing efficient collision handling. Many different geometric primitives have been used to construct these representations, which allow areas of interaction to be localized quickly. For time-critical algorithms, there are distinct adv...
| Argitaratua izan da: | ACM transactions on graphics. 23, 1 (2004 (Ja)). |
|---|---|
| Egile nagusia: | |
| Beste egile batzuk: | |
| Formatua: | Artikulua |
| Hizkuntza: | English |
| Gaiak: |