Daig kayo ng lola ko a media framing analysis of Lola Gaming stories in mainstream, game press, and broadcast media
The image of a gamer has traditionally been associated with someone young and male, influenced by various forces within the gaming industry and perpetuated by mainstream and games press media. For marginalized gamers, media has often been a site of struggle due to its history of misrepresenting play...
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Format: | Book |
Language: | English |
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