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101
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102
Computer gaming and its influence on critical thinking disposition and academic performance
Argitaratua 2010Thesis -
103
Learning with digital games a practical guide to engaging students in higher education
Argitaratua 2010Liburua -
104
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105
Expressive processing digital fictions, computer games, and software studies
Argitaratua 2009Click here to access thru EZproxy
Click here to access
Electronic Resource -
106
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107
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108
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109
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