-
1
UP team creates VR games as rehab aid for dementia, cerebral palsy
Yayımlandı Philippine Daily Inquirer (2025)Makale -
2
-
3
Understanding virtual reality challenging perspectives for media literacy and education
Baskı/Yayın Bilgisi 2023Kitap -
4
Use of alternative virtual reality rehabilitation for older adults with Parkinson's disease
Baskı/Yayın Bilgisi 2023Tez -
5
Understanding virtual reality challenging perspectives for media literacy and education
Baskı/Yayın Bilgisi 2023Kitap -
6
-
7
Reality media augmented and virtual reality
Baskı/Yayın Bilgisi 2021Tam Metin Erişim
Tam Metin Erişim
Electronic Resource -
8
-
9
The 360° gaze immersions in media, society, and culture
Baskı/Yayın Bilgisi 2021Tam Metin Erişim
Tam Metin Erişim
Electronic Resource -
10
Advances in human factors in wearable technologies and game design proceedings of the AHFE 2019 international conference on human factors and wearable technologies, and the AHFE in...
Baskı/Yayın Bilgisi 2020Available for University of the Philippines Diliman via SpringerLink. Click here to access
Also available remotely for University of the Philippines Diliman via SpringerLink. Click here to access thru EZproxy
Electronic Resource