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UP team creates VR games as rehab aid for dementia, cerebral palsy
Foilsithe in Philippine Daily Inquirer (2025)Alt -
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Exploring immersive virtual reality for monitoring cognitive function to detect mild cognitive impairment among older persons in the Philippines
Foilsithe / Cruthaithe 2024Tráchtas -
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Understanding virtual reality challenging perspectives for media literacy and education
Foilsithe / Cruthaithe 2023LEABHAR -
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Use of alternative virtual reality rehabilitation for older adults with Parkinson's disease
Foilsithe / Cruthaithe 2023Tráchtas -
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Understanding virtual reality challenging perspectives for media literacy and education
Foilsithe / Cruthaithe 2023LEABHAR -
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Reality media augmented and virtual reality
Foilsithe / Cruthaithe 2021Faigh an téacs iomlán
Faigh an téacs iomlán
Electronic Resource -
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The 360° gaze immersions in media, society, and culture
Foilsithe / Cruthaithe 2021Faigh an téacs iomlán
Faigh an téacs iomlán
Electronic Resource -
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Advances in human factors in wearable technologies and game design proceedings of the AHFE 2019 international conference on human factors and wearable technologies, and the AHFE in...
Foilsithe / Cruthaithe 2020Available for University of the Philippines Diliman via SpringerLink. Click here to access
Also available remotely for University of the Philippines Diliman via SpringerLink. Click here to access thru EZproxy
Electronic Resource