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Teaching in the game-based classroom practical strategies for grades 6-12
Foilsithe / Cruthaithe 2022LEABHAR -
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Games-to-teach or games-to-learn unlocking the power of digital game-based learning through performance
Foilsithe / Cruthaithe 2016Available for University of the Philippines System via SpringerLink. Click here to access
Also available remotely for University of the Philippines System via SpringerLink. Click here to access thru EZproxy
Electronic Resource -
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Learning analytics through a digital game-based learning environment
Foilsithe / Cruthaithe 2015Tráchtas -
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The gamification of learning and instruction fieldbook ideas into practice
Foilsithe / Cruthaithe 2014LEABHAR -
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Increasing student engagement and retention using immersive interfaces virtual worlds, gaming, and simulation
Foilsithe / Cruthaithe 2012LEABHAR -
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The gamification of learning and instruction game-based methods and strategies for training and education
Foilsithe / Cruthaithe 2012LEABHAR -
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Simulation and gaming for mathematical education epistemology and teaching strategies
Foilsithe / Cruthaithe 2011Available for University of the Philippines Baguio via Gale Virtual Reference Library. Click here to access
Electronic Resource -
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Simulation and gaming for mathematical education epistemology and teaching strategies
Foilsithe / Cruthaithe 2011Available for University of the Philippines Diliman via Gale Virtual Reference Library. Click here to access
Electronic Resource