Behavior modification of video gamers through cognitive behavioral therapy

The purpose of the study was to evaluate the effectiveness of Cognitive-Behavior Therapy (CBT) on decreasing the problematic behaviors of participants. Using a quantitative-qualitative research design, 10 videogamers whose age ranged from 12 - 18 years old, and who showed characteristics consistent...

Deskribapen osoa

Xehetasun bibliografikoak
Egile nagusia: Cheng, David Alexander K. (Egilea)
Beste egile batzuk: Vinluan, Lorelei R. (thesis adviser.), Gomez, Marie Grace A. (thesis reader.), Salubayba, Teodora M. (thesis reader member.), Muega, Maricris B. Acido (thesis reader member.)
Formatua: Thesis
Hizkuntza:English
Argitaratua: Quezon City College of Education, University of the Philippines Diliman 2019.
Gaiak: