Game it up! using gamification to incentivize your library - Folmar, David 1969- (Lanham Rowman & Littlefield, 2015)
An introduction to gamification -- Getting started with gamification -- Tools and applications -- Library examples and case studies -- Step-by-step library projects for gamification -- Tips and tricks -- Future trends.
Includes bibliographical references and index.
Keywords: Libraries and community; Libraries -- Social aspects; Libraries -- Marketing; Library orientation; Game theory; Incentive (Psychology); Games -- Social aspects; Games -- Design and construction