The uncanny valley in games and animation - Tinwell, Angela (Boca Raton CRC Press, 2015)
chapter 1. The uncanny valley -- chapter 2. Previous investigation into the uncanny valley -- chapter 3. Survival horror characters and the uncanny -- chapter 4. Uncanny facial expression of emotion -- chapter 5. Applying psychological plausibility to the uncanny valley -- chapter 6. The mind's mirror and the uncanny -- chapter 7. Attachment theory and threat to self-concept (ego) -- chapter 8. Will we ever overcome the uncanny valley?
Includes bibliographical references and index.
Keywords: Computer animation; Computer graphics; Computer games -- Design; Computer games -- Social aspects; Human engineering; Human mechanics -- Computer simulation; Human body -- Computer simulation; Electronic books