Sanchez, J., & Canton, M. P. (2000). DirectX 3D graphics programming bible. IDG Books Worldwide.
Chicago Style (17th ed.) CitationSanchez, Julio, and Maria P. Canton. DirectX 3D Graphics Programming Bible. Foster City, CA: IDG Books Worldwide, 2000.
MLA (9th ed.) CitationSanchez, Julio, and Maria P. Canton. DirectX 3D Graphics Programming Bible. IDG Books Worldwide, 2000.
Warning: These citations may not always be 100% accurate.