Sanchez, J., & Canton, M. P. (2000). DirectX 3D graphics programming bible. IDG Books Worldwide.
Cita Chicago (17th ed.)Sanchez, Julio, i Maria P. Canton. DirectX 3D Graphics Programming Bible. Foster City, CA: IDG Books Worldwide, 2000.
Cita MLA (9th ed.)Sanchez, Julio, i Maria P. Canton. DirectX 3D Graphics Programming Bible. IDG Books Worldwide, 2000.
Atenció: Aquestes cites poden no estar 100% correctes.