Real-time graphics rendering engine

Real-Time Graphics Rendering Engine reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering...

Cijeli opis

Bibliografski detalji
Glavni autori: Bao, Hujun (Autor), Hua, Wei (Autor)
Format: Electronic Resource
Jezik:English
Izdano: Berlin Heidelberg Springer Berlin Heidelberg Imprint: Springer 2011.
Teme:
Online pristup:Available for University of the Philippines Diliman via SpringerLink. Click here to access