Real-time graphics rendering engine
Real-Time Graphics Rendering Engine reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering...
| 主要な著者: | , |
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| フォーマット: | Electronic Resource |
| 言語: | English |
| 出版事項: |
Berlin Heidelberg
Springer Berlin Heidelberg Imprint: Springer
2011.
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| 主題: | |
| オンライン・アクセス: | Available for University of the Philippines Diliman via SpringerLink. Click here to access |


