Real-time graphics rendering engine

Real-Time Graphics Rendering Engine reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering...

詳細記述

書誌詳細
主要な著者: Bao, Hujun (著者), Hua, Wei (著者)
フォーマット: Electronic Resource
言語:English
出版事項: Berlin Heidelberg Springer Berlin Heidelberg Imprint: Springer 2011.
主題:
オンライン・アクセス:Available for University of the Philippines Diliman via SpringerLink. Click here to access