Bao, H., & Hua, W. (2011). Real-time graphics rendering engine. Springer Berlin Heidelberg Imprint: Springer.
Lua i Stíl Chicago (17ú heag.)Bao, Hujun, agus Wei Hua. Real-time Graphics Rendering Engine. Berlin Heidelberg: Springer Berlin Heidelberg Imprint: Springer, 2011.
Lua MLA (9ú heag.)Bao, Hujun, agus Wei Hua. Real-time Graphics Rendering Engine. Springer Berlin Heidelberg Imprint: Springer, 2011.
Rabhadh: Seans nach mbeach na luanna seo go hiomlán cruinn i ngach uile chás.