Serious Games and Edutainment Applications

The recent emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, med...

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Bibliografiska uppgifter
I publikationen:Springer eBooks.
Institutionell upphovsman: SpringerLink (Online service)
Övriga upphovsmän: Ma, Minhua (Utgivare, redaktör, sammanställare), Andreas Oikonomo (Utgivare, redaktör, sammanställare), Lakhmi C. Jain (Utgivare, redaktör, sammanställare)
Materialtyp: Electronic Resource
Språk:English
Publicerad: London Springer London 2011.
Ämnen:
Länkar:Available for University of the Philippines Diliman via SpringerLink. Click here to access