Reinventing ourselves contemporary concepts of identity in virtual worlds
Virtual worlds are impacting on the lives of millions of people, reaching from communication to education, recreation to business. A significant aspect of these environments is the requirement for users to create an avatar, a character to represent their interactions inworld. Because activity within...
| Συγγραφή απο Οργανισμό/Αρχή: | |
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| Άλλοι συγγραφείς: | , |
| Μορφή: | Electronic Resource |
| Γλώσσα: | English |
| Έκδοση: |
London
Springer
2011.
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| Σειρά: | Immersive environments series.
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| Θέματα: | |
| Διαθέσιμο Online: | Available for University of the Philippines Diliman via SpringerLink. Click here to access |


