Skip to content
UPFind
  • Bogkurv: 0 emner (Fuld)
  • Sprog
    • English
    • Deutsch
    • Español
    • Français
    • Italiano
    • 日本語
    • Nederlands
    • Português
    • Português (Brasil)
    • 中文(简体)
    • 中文(繁體)
    • Türkçe
    • עברית
    • Gaeilge
    • Cymraeg
    • Ελληνικά
    • Català
    • Euskara
    • Русский
    • Čeština
    • Suomi
    • Svenska
    • polski
    • Dansk
    • slovenščina
    • اللغة العربية
    • বাংলা
    • Galego
    • Tiếng Việt
    • Hrvatski
    • हिंदी
Udvidet
  • Game design theory
  • Citér dette
  • Email dette
  • Udskriv
  • Eksportér post
    • Export toEndNote
    • Export toMARC
    • Export toMARCXML
  • Tilføj til Bogkurv Fjern fra Bogkurv
  • Permanent link
Game design theory a new philosophy for understanding games
QR Code
Preview
Preview
Preview

Game design theory a new philosophy for understanding games

Show all versions (2)
Bibliografiske detaljer
Hovedforfatter: Burgun, Keith
Format: Electronic Resource
Sprog:English
Udgivet: Boca Raton, Fla. CRC Press 2013.
Fag:
Computer games > Design.
Computer games > Programming.
Video games > Design.
Electronic books.
Online adgang:Available for University of the Philippines Diliman College of Engineering via CRCnetBASE. Click here to access
Also available remotely for University of the Philippines Diliman College of Engineering via CRCnetBASE. Click here to access thru EZproxy
  • Beholdninger
  • Beskrivelse
  • Indholdsfortegnelse
  • Preview
  • Medarbejdervisning

Search Options

  • Søg Historie
  • Udvidet søgning

Discover More

  • Gennemse kataloget
  • Explore Channels

Need Help?

  • Søgetips
  • Spørg en bibliotekar
  • FAQ’er

More Information

  • About Tuklas
  • Contact Us

TUKLAS: UP Libraries' Resource Discovery Tool
Copyright © 2020-2021. The University Library, University of the Philippines Diliman