Killzone 3.
Guerilla Games Managing Director Herman Hulst discusses how Adolf Hitler, mother Nature and James Cameron helped shape the creative direction of his upcoming game, Killzone3.
| 出版年: | Gamepro 22, 7 (2010). |
|---|---|
| 第一著者: | |
| フォーマット: | 論文 |
| 言語: | English |
| 主題: |
Guerilla Games Managing Director Herman Hulst discusses how Adolf Hitler, mother Nature and James Cameron helped shape the creative direction of his upcoming game, Killzone3.
| 出版年: | Gamepro 22, 7 (2010). |
|---|---|
| 第一著者: | |
| フォーマット: | 論文 |
| 言語: | English |
| 主題: |