A game theoretic approach for power optimization during behavioral synthesis.
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling and binding in behavioral synthesis. The problems are formulated as auction-based noncooperative finite games for which solutions are proposed based on the Nash equilibri...
| Foilsithe in: | IEEE Transactions on VLSI systems 11, 6 (2003). |
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| Príomhchruthaitheoir: | |
| Formáid: | Alt |
| Teanga: | English |
| Ábhair: |