A game theoretic approach for power optimization during behavioral synthesis.
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling and binding in behavioral synthesis. The problems are formulated as auction-based noncooperative finite games for which solutions are proposed based on the Nash equilibri...
| Udgivet i: | IEEE Transactions on VLSI systems 11, 6 (2003). |
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| Format: | Article |
| Sprog: | English |
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