In virtual fashion.
Computer graphics and virtual reality are being combined to enable clothes-shoppers to serve as their own clothes models for garments that are digitally fitted and converted into unique 2D patterns. Everything off the rack in effect becomes custom tailoring, choice of fabric and all. The author desc...
| Gepubliceerd in: | IEEE spectrum 35, 2 (1998). |
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| Hoofdauteur: | |
| Formaat: | Artikel |
| Taal: | English |
| Onderwerpen: |