Clinton, Y. (2008). Game character modeling and animation with 3ds Max. Focal Press.
Cita Chicago (17th ed.)Clinton, Yancey. Game Character Modeling and Animation with 3ds Max. Amsterdam: Focal Press, 2008.
Cita MLA (9th ed.)Clinton, Yancey. Game Character Modeling and Animation with 3ds Max. Focal Press, 2008.
Atenció: Aquestes cites poden no estar 100% correctes.