Computer chess move-ordering schemes using move influence.
The chessmaps heuristic is a pattern-oriented approach to previous termordering movesnext term for the game of previous termchess.next term It uses a neural network to learn a relation between the control of the squares and the previous terminfluencenext term of a previous termmove.next term Dependi...
| 出版年: | Artificial intelligence. 120, 2 (2000). |
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| 第一著者: | |
| フォーマット: | 論文 |
| 言語: | English |
| 主題: |