Computer chess move-ordering schemes using move influence.

The chessmaps heuristic is a pattern-oriented approach to previous termordering movesnext term for the game of previous termchess.next term It uses a neural network to learn a relation between the control of the squares and the previous terminfluencenext term of a previous termmove.next term Dependi...

詳細記述

書誌詳細
出版年:Artificial intelligence. 120, 2 (2000).
第一著者: Kieran Greer
フォーマット: 論文
言語:English
主題: