Computer chess move-ordering schemes using move influence.

The chessmaps heuristic is a pattern-oriented approach to previous termordering movesnext term for the game of previous termchess.next term It uses a neural network to learn a relation between the control of the squares and the previous terminfluencenext term of a previous termmove.next term Dependi...

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Bibliografische gegevens
Gepubliceerd in:Artificial intelligence. 120, 2 (2000).
Hoofdauteur: Kieran Greer
Formaat: Artikel
Taal:English
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