Computer chess move-ordering schemes using move influence.

The chessmaps heuristic is a pattern-oriented approach to previous termordering movesnext term for the game of previous termchess.next term It uses a neural network to learn a relation between the control of the squares and the previous terminfluencenext term of a previous termmove.next term Dependi...

Celý popis

Podrobná bibliografie
Vydáno v:Artificial intelligence. 120, 2 (2000).
Hlavní autor: Kieran Greer
Médium: Článek
Jazyk:English
Témata: