Computer chess move-ordering schemes using move influence.
The chessmaps heuristic is a pattern-oriented approach to previous termordering movesnext term for the game of previous termchess.next term It uses a neural network to learn a relation between the control of the squares and the previous terminfluencenext term of a previous termmove.next term Dependi...
| Vydáno v: | Artificial intelligence. 120, 2 (2000). |
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| Hlavní autor: | |
| Médium: | Článek |
| Jazyk: | English |
| Témata: |