<?xml version="1.0" encoding="UTF-8"?>
<collection xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.loc.gov/MARC21/slim http://www.loc.gov/standards/marcxml/schema/MARC21slim.xsd" xmlns="http://www.loc.gov/MARC21/slim">
 <record>
  <leader>00000cab a22000003a 4500</leader>
  <controlfield tag="001">UP-99796217608517379</controlfield>
  <controlfield tag="003">Buklod</controlfield>
  <controlfield tag="005">20231007233929.0</controlfield>
  <controlfield tag="006">m    |o  d |      </controlfield>
  <controlfield tag="007">ta</controlfield>
  <controlfield tag="008">080910s        xx     d | ||r |||||   ||</controlfield>
  <datafield tag="035" ind1=" " ind2=" ">
   <subfield code="a">(iLib)UPD-00051795077</subfield>
  </datafield>
  <datafield tag="040" ind1=" " ind2=" ">
   <subfield code="a">DENGII</subfield>
  </datafield>
  <datafield tag="041" ind1=" " ind2=" ">
   <subfield code="a">eng</subfield>
  </datafield>
  <datafield tag="100" ind1="0" ind2=" ">
   <subfield code="a">Sarraga, Ramon F.</subfield>
  </datafield>
  <datafield tag="245" ind1="0" ind2="2">
   <subfield code="a">A variational method to model G1 surfaces over triangular meshes of arbitrary topology in R3.</subfield>
  </datafield>
  <datafield tag="300" ind1=" " ind2=" ">
   <subfield code="a">Vol. 19, no. 4</subfield>
   <subfield code="b">pp. 279 - 301</subfield>
  </datafield>
  <datafield tag="520" ind1=" " ind2=" ">
   <subfield code="a">This article presents a method for constructing a G1-smooth surface, composed of independently parametrized triangular polynomial Bézier patches, to fit scattered data points triangulated in R3 with arbitrary topology. The method includes a variational technique to optimize the shape of the surface. A systematic development of the method is given, presenting general equations provided by the theory of manifolds, explaining the heuristic assumptions made to simplify calculations, and analyzing the numerical results obtained from fitting two test configurations of scattered data points. The goal of this work is to explore an alternative G3 construction, inspired by the theory of manifolds, that is subject to fewer application constraints than approaches found in the technical literature; e.g., this approach imposes no artificial restrictions on the tangents of patch boundary curves at vertex points of a G1 surface. The constructed surface shapes fit all test data surprisingly well for for a noniterative method based on polynomial patches.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">G1 smoothness.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">Computer-aided geometric design.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">Mathematical manifolds.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">Scattered data interpolation.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">Shape optimization.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">Smoothing.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">Surface modeling.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">Triangular Bézier patches.</subfield>
  </datafield>
  <datafield tag="653" ind1=" " ind2=" ">
   <subfield code="a">Variational methods.</subfield>
  </datafield>
  <datafield tag="773" ind1="0" ind2=" ">
   <subfield code="t">ACM transactions on graphics.</subfield>
   <subfield code="g">19, 4 (2000).</subfield>
  </datafield>
  <datafield tag="905" ind1=" " ind2=" ">
   <subfield code="a">FO</subfield>
  </datafield>
  <datafield tag="852" ind1=" " ind2=" ">
   <subfield code="a">UPD</subfield>
   <subfield code="b">DENG-II</subfield>
  </datafield>
  <datafield tag="942" ind1=" " ind2=" ">
   <subfield code="a">Article</subfield>
  </datafield>
 </record>
</collection>
