A novel cubic-order algorithm for approximating principal direction vectors.
There are a number of applications in computer graphics that require as a first step the accurate estimation of principal direction vectors at arbitrary vertices on a triangulated surface. Although several methods for calculating principal directions over such models have been previously proposed, w...
| Foilsithe in: | ACM transactions on graphics. 23, 1 (2004). |
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| Formáid: | Alt |
| Teanga: | Béarla |
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