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   <subfield code="a">Del Rosario, Ida Angela Victoria.</subfield>
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   <subfield code="a">Morphing for morons</subfield>
   <subfield code="c">Ida Angela Victoria Del Rosario, Ma. Cristina Diaz, Michelle Perez, Ma. Celina Umagtang.</subfield>
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   <subfield code="a">The term morphing comes from the Greek word 'morphie' which means form or shape. The study of shape is known as morphology, and morphing has come to mean shape changing via digital technologies using digital image--warping algorithms--an initial image is stretched and deformed to conform to the shape of the target. This study will answer two questions, how can morphing be implemented in a microcomputer based system and among the various morphing techniques, which is the most efficient and feasible to implement. The first step in doing this thesis is the collection of related references which may be of help to the topic of study. The second step is the review of existing studies done in the area of image morphing. This review of past and present work done in the area is to relate the problems that were encountered then, to this thesis. It is also used to identify the potential problems and adaptability of potential solutions to the problems at hand. The third step is the identification of hardware and software tools that would be most suitable and most appropriate to use in the implementation of this thesis. The fourth step is the formulation of the criteria. In this step, the functions and features of a good morphing algorithm are identified. The fifth step is the design and coding of the morphing program. This design is based on the criteria cited earlier. The final step is the testing of the program. With the results from the actual test, changes will be made to the program to make its results as close as possible to the desired results. These was accomplished by the study mostly with the help of sufficient research and also the implementation of the different morphing algorithms, which goes hand in hand with the standard criteria for evaluation. The study also focused on the Digital Image Processing which is the secret of a successful digital image transformation. This part of the project is vital in guaranteeing a 'noise free' inout image, this is after all the foundation of any computer graphics technology, in this case the field of Morphing. Three algorithms in particular was the focus of this study, they are Dissolving, Control Points, and Two Pass Mesh Warping. This three will be the basis of the conclusion of the study.</subfield>
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   <subfield code="a">Thesis (B.S. Computer Science)--University of the Philippines Diliman.</subfield>
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   <subfield code="a">Morphing (Computer animation)</subfield>
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   <subfield code="a">Image processing</subfield>
   <subfield code="x">Digital techniques.</subfield>
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   <subfield code="a">Diaz, Ma. Cristina.</subfield>
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   <subfield code="a">Perez, Michelle.</subfield>
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