Watson, M. (1996). AI agents in virtual reality worlds: Programming intelligent VR in C++. Wiley.
Chicago Style (17th ed.) CitationWatson, Mark. AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++. New York: Wiley, 1996.
MLA (9th ed.) CitationWatson, Mark. AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++. Wiley, 1996.
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