Watson, M. (1996). AI agents in virtual reality worlds: Programming intelligent VR in C++. Wiley.
Chicago Style (17th ed.) CitationWatson, Mark. AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++. New York: Wiley, 1996.
MLA (9th ed.) CitationWatson, Mark. AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++. Wiley, 1996.
Warning: These citations may not always be 100% accurate.