<?xml version="1.0" encoding="UTF-8"?>
<collection xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.loc.gov/MARC21/slim http://www.loc.gov/standards/marcxml/schema/MARC21slim.xsd" xmlns="http://www.loc.gov/MARC21/slim">
 <record>
  <leader>00000caa a22000004a 4500</leader>
  <controlfield tag="001">UP-8027390931312556284</controlfield>
  <controlfield tag="003">Buklod</controlfield>
  <controlfield tag="005">20210715153144.0</controlfield>
  <controlfield tag="006">o--- |     ||   ||</controlfield>
  <controlfield tag="007">ta</controlfield>
  <controlfield tag="008">210715s        xx     d     r    |||| u|</controlfield>
  <datafield tag="035" ind1=" " ind2=" ">
   <subfield code="a">(iLib)UPCEB-00012051810</subfield>
  </datafield>
  <datafield tag="040" ind1=" " ind2=" ">
   <subfield code="a">emz</subfield>
  </datafield>
  <datafield tag="245" ind1="0" ind2="0">
   <subfield code="a">Virtual Reality as Experiential Learning A Case Study in Anxiety and Walking the Plank.</subfield>
  </datafield>
  <datafield tag="300" ind1=" " ind2=" ">
   <subfield code="a">pp. 29-39</subfield>
  </datafield>
  <datafield tag="520" ind1=" " ind2=" ">
   <subfield code="a">While the pedagogical benefits of experiential learning are well known, classroom technology is a more contentious topic. In my experience, philosophy instructors are hesitant to embrace technology in their pedagogy. A great deal of this trepidation is justified: when technology serves only to replicate existing methods without contributing to course objectives, it unnecessarily adds extra work for the instructor and can even be a distraction from learning. However, I believe, if applied appropriately, technology can be used to positively enhance the philosophy classroom experience in ways that are not possible in traditional classroom settings ? including new ways of experiential learning. To demonstrate this, I offer a case study of implementing virtual reality (VR) as a tool for experiential learning of philosophy. I show how having students ?walk a plank? off a skyscraper in VR allowed me to exceed my course objectives for my Existentialism course in particularly effective ways that I could not have done without this technology.</subfield>
  </datafield>
  <datafield tag="650" ind1="1" ind2="7">
   <subfield code="a">Philosophy</subfield>
   <subfield code="x">Periodicals.</subfield>
  </datafield>
  <datafield tag="650" ind1="1" ind2="7">
   <subfield code="a">Teaching</subfield>
   <subfield code="x">Periodicals.</subfield>
  </datafield>
  <datafield tag="700" ind1="1" ind2=" ">
   <subfield code="a">Collette, D.</subfield>
  </datafield>
  <datafield tag="773" ind1="0" ind2=" ">
   <subfield code="a">Teaching Philosophy.</subfield>
   <subfield code="g">vol. 42, 1.  (Mar 2019).</subfield>
  </datafield>
  <datafield tag="773" ind1="0" ind2=" ">
   <subfield code="a">https://doi.org/10.5840/teachphil2019116100.</subfield>
  </datafield>
  <datafield tag="942" ind1=" " ind2=" ">
   <subfield code="a">Analytics</subfield>
  </datafield>
 </record>
</collection>
