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   <subfield code="a">Vy, Ronald Ryan L.</subfield>
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   <subfield code="a">SimuCats</subfield>
   <subfield code="b">controlling crowd behavior using Cat Swarm Optimization</subfield>
   <subfield code="c">Ronald Ryan L. Vy; John Paul T. Yusiong, adviser.</subfield>
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   <subfield code="a">Undergraduate thesis (B.S. Computer Science) -- University of the Philippines, Tacloban.</subfield>
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   <subfield code="a">Crowd Simulation for virtual environments offer many challenges centered on the tradeoffs between realistic behavior, control, and computational cost. This paper presents a new approach in simulating crowds, by using the recent swarm intelligence algorithm known as Cat Swarm Optimization (CSO). In this approach, a person (cat) in the crowd (swarm) can adopt the information in its environment to navigate to a path from the initial position to the specified target (optimum) automatically while avoiding one another. The results of simulations show that CSO can generate reasonable non-deterministic and non-colliding paths in numerous different scenarios, such as static obstacles, and a moving target.</subfield>
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   <subfield code="a">Yusiong, John Paul T.</subfield>
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