Introduction to linear programming - Strum, Jay E. (San Francisco Holden-Day, 1972)
Table of Contents: Preface -- Chapter 1. The Corner-Point Theorem -- Chapter 2. The Corner-Point Theorem Pursued -- Chapter 3. The Logic of the Simplex Algorithm -- Chapter 4. Systems of Linear Equations -- Chapter 5. The Simplex Tableau -- Chapter 6. Artificial Variables and Free Variables -- Chapter 7. Multiplier Theory -- Chapter 8. Postoptimality Analysis -- Chapter 9. Selected Applications -- Chapter 10. Exchange Algebra -- Chapter 11. Duality -- Chapter 12. Condensed Tableaux and Duality; Introduction to Game Theory -- Chapter 13. The Transportation Framework -- Chapter 14. Transportation Problems by the Multiplier Method -- Chapter 15. An Introduction to Graphs and Networks -- Index.
Keywords: Linear programming