The art and science of computer animation. - Mealing, Stuart (Oxford Intellect, 1992)
Table of Contents: Acknowledgements. Introduction. -- Part One: 1. The Nature of Animation -- 2. Applications of Computer Animation -- 3. Basics of Computer Graphics -- 4. Movement Control -- 5. The Human/Computer Interface -- 6. Hardware Considerations -- 7. Software -- 8. Language Considerations -- Part Two: 9. State-of-the-Art: Simulation -- 10. State-of-the-Art: Soft Modeling -- 11. State-of-the-Art: Behavioural Animation -- 12. State-of-the-Art: Synthetic Humans -- 13. The Future Today. -- Appendices. Glossary of Terms. Bibliography. Index.
Includes bibliographical references and index.
Keywords: Computer