Graphics programming in C a comprehensive resource for every C programmer covers CGA, EGA, and VGA graphic displays and includes a complete toolbox of graphic routines and sample programs - Stevens, Roger T. (Cainta, Rizal, Philippines Jemma, Inc., 1988)
Introduction -- Graphics and the C language -- The color/graphics adapter and the Hercules graphics card -- The enhanced graphics adapter and the video graphics array -- ROM BIOS video services -- Using the ROM BIOS video services with C -- Graphic functions for the Hercules graphics card -- Coordinate systems and clipping boundaries -- Drawing lines and rectangles -- Drawing ovals, circles, and arcs -- Drawing rounded rectangles and polygons -- Drawing bezier and B-Spline curves -- Translation and Rotation -- Generating graphics cursors -- Using text in graphics displays -- Pop-up windows and menus -- Three-dimensional drawing -- Shading three-dimensional figures -- Creating a graphics library -- Demonstration programs.
A reprint of the same edition published by M&T Books, Redwood City, California.
Includes bibliographical references and index.
Keywords: C (computer program language) .; Computer graphics