Gim' me five a semiotic and descriptive analysis of customizable card game (CCG), legend of the five rings (L5R) and CCG's effect in the construction of mean world mentality among male adolescents ages 16-17
| Egile Nagusiak: | , |
|---|---|
| Formatua: | Tesis |
| Hizkuntza: | ingelesa |
| Argitaratua: |
2003.
|